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Dave Grohl Once Again Fell Off a Stage

Mission Guide: Chapter Two

Hither we are, the first of our new lives... again.

Missions

You now have a new safehouse in Bohan, after the last one was burned down by the Russians. Roman says it's time to "kickoff over over again." In this chapter, Mallorie introduces you to two of her friends - Manny Escuela and Elizabeta Torres - both of whom provide piece of work for Niko. Algonquin is unlocked after the mission "Accident Your Cover," and Alderney becomes unlocked at the end of the affiliate.

Mallorie introduces Niko to Manny Escuela, a guy she grew up with. Manny is trying to "make clean up the streets," and he's making a video to tape his struggle. He wants Niko to assist him take out some of the dealers in Bohan. After the cutscene, go far a vehicle with Manny and go to the dealer's place on Grand Boulevard. A cutscene shows the dealer leaving his apartment. Follow him, but don't get too close to him or you volition spook him. Stay at to the lowest degree two automobile lengths behind him until he reaches the destination in S Bohan.

Escuela of the Streets Escuela of the Streets

Park backside the dealer when he reaches the destination, and follow him over to the warehouse. Manny goes dorsum to pick upward Jay (the photographic camera guy) while you're taking care of business. Shoot the lock on the door, and then take encompass behind the wall. Take out as many dealers as you can from exterior the warehouse before moving inside. At that place is no time limit hither, so y'all can have as long equally you similar.

Escuela of the Streets Escuela of the Streets

In that location is one dealer immediately to your right inside the warehouse, and several straight alee. In one case you've taken out equally many as you tin from outside the warehouse, move inside and immediately accept cover behind the one of "Redwood" boxes. Accept out the remaining dealers within the warehouse, paying close attending to where they are situated on the radar. Utilize cover at all times, and picket out for the terminal dealer backside the pillar in the middle of the warehouse. Go out the warehouse one time all the dealers take been eliminated, and sentinel the cutscene as Manny [quite happily] takes all the credit for your work!

Escuela of the Streets Escuela of the Streets

Phone Dimitri calls and threatens to hunt Niko down and kill him, because he never paid Bulgarin the money he owed him.

Manny introduces Niko to Officeholder McReary, before providing the details of the next mission. The mission is very similar to the previous mission in terms of the main objective (take out some gang dealers) except this time it'south a little easier.

Street Sweeper Street Sweeper

Go to Windmill Street where the gang members are situated, and run over the two gang members that are standing by the garage. Once you lot have been spotted, 2 of the gang members volition attempt to escape in a car, so requite chase and spray their vehicle with bullets.

Street Sweeper Street Sweeper

Aim for the wheels initially, and so finish them off before going dorsum to kill the terminal remaining gangster at the garage. You can kill him notwithstanding y'all like, though running him over is without a doubt the simplest option.

Street Sweeper Street Sweeper

Phone Mallorie has some more than work for you lot, this time from a character chosen Elizabeta Torres. Follow the 'E' on the radar to take missions from her.

Brucie wants Niko to whack some people for him. Later on the cutscene, phone call 911 and press 'one' to summon a police auto. When the cops go far, steal their automobile and lose your wanted level. When you lose the wanted level, Niko volition automatically telephone call Brucie for further instructions. Brucie wants you to kill somebody called Lyle Rivas.

Search and Delete Search and Delete

Stop the law motorcar and access the law computer. Select 'Search Constabulary Records' followed by 'Search Past Proper noun' and then use the keyboard to type in 'LYLE RIVAS'. Add together his location to the radar, and then exit the police figurer.

Search and Delete Search and Delete

Get to Rivas's house and walk into the yellow marker. During the cutscene, Rivas makes an escape through the bathroom window. Exit the building through the door you came in, and begin chasing Rivas. Shoot his car until it blows up, and so run him over when he attempts to escape on foot. Niko calls Brucie to confirm that Rivas has been eliminated.

Search and Delete Search and Delete

TXT Brucie invites y'all to meet him for more than work.

Co-ordinate to Brucie, the guy you lot just killed (Lyle Rivas) had a auto "worth stealing," which he left in an alleyway off of Yorktown Avenue in Steinway. Brucie wants y'all to get information technology and bring information technology back to his garage. When yous get inside the vehicle, a cutscene begins, and a car containing two of Lyle's associates arrives at the scene.

Easy as Can Be Easy as Can Be

Get the car back to Brucie's garage. The two thugs will chase and shoot you the whole manner back. Be careful when turning corners, because the car will get damaged very rapidly if they manage to block yous. Become the car dorsum to Brucie's garage in one piece to complete the mission.

Easy as Can Be Easy as Can Be

The main objective of the mission is quite elementary; the only thing y'all need to exist careful with is your handling of the car. Be patient and slow down when turning corners and you lot should exist fine. The machine volition [probably] be heavily damaged by the time you become information technology back to the garage, only that doesn't affair.

Easy as Can Be Easy as Can Be

Phone Brucie wants to talk to Niko most Roman, because he's been "gambling like an animal" and he's out of control.

Rivas's cousin owes Brucie a lot of money, so he wants Niko to go and take care of him. During the cutscene, Roman creates a profile for Niko on Love Run into, which he's going to employ to endeavor and conform a date with Rivas's cousin. Become to the [e-mail protected] cyberspace buffet, and Niko will automatically call Brucie once he arrives at that place. Brucie tells y'all to log on and access love-come across.internet, and then search for a guy chosen French Tom.

Out of the Closet Out of the Closet

Become to one of the estimator terminals and access the spider web. Go to love-meet.internet and click on the 'males' icon, then locate French Tom. Scroll to the bottom of the page and click on the button to arrange a date. You are at present free to conduct other business organization while you wait for French Tom to reply. In one case he does reply, Roman will send a text message telling y'all to check your emails.

Out of the Closet Out of the Closet

In the response, French Tom tells you to meet him at the 69th Street Diner on Hove Beach at 18:00, and so go there and wait for him. Arroyo French Tom inside the diner, and Niko will begin talking to him. When you are set up, stand up and eliminate French Tom to complete the mission.

Out of the Closet Out of the Closet

Mallorie introduces Niko to Elizabeta, who and so introduces Niko to Patrick McReary, a guy she's setting upwards a deal for. Elizabeta doesn't trust the guys that Patrick will be dealing with, so she wants Niko to human action as his "guardian angel" and make sure that nothing goes wrong. The deal is taking place at Joliet Street, and Patrick has left a rifle on the roof of the place next door.

Luck of the Irish Luck of the Irish

Go to the building in Southward Bohan, and then become up to the roof and collect the sniper rifle that Patrick has left for you lot. Stay crouched and watch over the deal using the sniper rifle. About 25 seconds afterwards the cutscene, the dealers begin to shoot at Patrick and his associate. Zoom in with the sniper burglarize and have out all of the attackers. Take your time with each shot and deal with one person at a time.

Luck of the Irish Luck of the Irish

One of the attackers gets in a tussle with Patrick, and then snipe him, and then three more attackers will make it. Once you have taken out the iii attackers, the last attacker will try to escape in the van. Snipe him through the windshield to complete the mission. Afterwards, Niko calls Elizabeta to allow her know that Patrick is safe. She invites you back to her flat for more work.

Luck of the Irish Luck of the Irish

Elizabeta introduces Niko to Johnny, who is currently sitting on a large pile of heroin. Elizabeta has constitute a buyer for him, and she wants Niko to oversee the bargain and ensure that everything goes okay, so the objective is similar to the previous mission. She besides introduces Niko to Playboy Ten, who'due south going to be profitable you lot at the deal. Accept Playboy to the contact'due south apartment, and follow him up to the third floor to run into Johnny.

Blow Your Cover Blow Your Cover

During the cutscene, information technology becomes apparent that the dealers are infact undercover LCPD officers. Observe cover, and take out all of the attackers. Take your time and choice them off one at a time, then make your way up to the next floor. As y'all leave the room, in that location are two officers immediately to your right. Take them out, and and then follow Playboy up to the adjacent floor, where more than officers are waiting to assail. In that location is a start assist kit situated on the roof, so collect it if you demand it and and then use the wall as cover. Take out the 2 remaining officers, and more than volition begin to make their way onto the roof.

Blow Your Cover Blow Your Cover

Follow Playboy down the stairs, where another officer is waiting to assail you. One time he is dead, a ii-star wanted level appears. Make your way down to the basis floor, but watch out every bit at that place are two more officers waiting for y'all on the stairs. Once you escape from the edifice, arrive the car across the road and lose your wanted level with Playboy. Finally, take Playboy X back to his apartment in Algonquin to complete the mission.

Blow Your Cover Blow Your Cover

Phone Roman calls to announce that he has collected insurance money from the old cab depot, and has invested the money in a brand new i. The business is up and running.

TXT Playboy 10 has some work for Niko. Follow the 'X' icon on the radar to go and encounter him.

In this mission, Manny wants Niko to eliminate some people he used to roll with, who have been "bad-mouthing him" after watching his new pic. It seems they weren't impressed. Get to the Algonquin Bridge and stop in the yellow marker facing south.

The Puerto Rican Connection The Puerto Rican Connection

The target you are looking for is on the railroad train, so you need to follow it and eliminate him when he gets off. The chase will lead to Cayuga Avenue in Schottler.

The Puerto Rican Connection The Puerto Rican Connection

Make your way up to the platform and eliminate the iii targets. Information technology might be useful to take comprehend earlier launching your attack, merely if you start with total health and a decent (quick) weapon such as the Micro-SMG then it shouldn't exist necessary.

The Puerto Rican Connection The Puerto Rican Connection

TXT A text message arrives from an anonymous user, instructing you to meet him at the end of the pier at Castle Gardens.

Phone Elizabeta wants Niko to get and see her.

During the cutscene, Elizabeta argues with Little Jacob. She says some people he introduced to her take "ripped her off big time," and she needs Niko to go to the erstwhile hospital on Colony Island and become her coke dorsum. The old infirmary is heavily guarded by dealers, and yous will demand to eliminate all of them in order to go to Elizabeta's coke. One time you take the coke, y'all'll demand to escape from the hospital, so it may exist a good thought to go to the old hospital before starting the mission to scope it out first.

The Snow Storm The Snow Storm

There are multiple approaches to this mission. A adept style to showtime would be to stand well abroad from the compound, and snipe as many of the dealers as possible earlier going in. The old hospital is surrounded past metallic fencing, and in that location are 2 areas of broken argue which you tin utilise to enter the circuitous - i on the n side and i on the east. You should enter via the north gap and escape using the east gap. Enter the building itself via the doorway on the east side of the building. Have comprehend at all times and eliminate anyone who attacks you lot.

The Snow Storm The Snow Storm

An SMG in addition to a heavy piece such every bit the assault rifle is recommended. You'll need enough of ammo, full wellness and armour before starting the mission. Take your time, accept cover at all times, and eliminate anyone in your path. Exist careful when y'all are going through the main corridor section of the edifice, as there are attackers on the upper level of the complex as well equally on the ground - refer to the radar to see which ones are above you. There are first aid kits located throughout the circuitous, then keep an eye out for them. The coke is being guarded in a room by 2 dealers. Waste product them, and then pick upwards the bag of coke.

The Snow Storm The Snow Storm

One time yous have the coke, Due north.O.O.S.E will begin to raid the one-time hospital, and a chopper arrives. Make your style back to the corridor, and go back out exactly the aforementioned way you lot came in. In that location are ii officers waiting to shoot yous near the archway of the building. There is also a further officer waiting outside, who is taking encompass backside a burned out vehicle. As mentioned earlier, exit the complex using the gap in the fence on the east side of the building, and then chop-chop jump into the Humboldt river and use the Jetmax to escape.

The Snow Storm

Once yous have shaken the cops off, go dorsum and meet Little Jacob on Spin Street. During the cutscene, Michelle arrives and reveals that she has been working with the government, and that information technology's "her job" to keep an centre on Niko! She says the cops are ready to take down Elizabeta, and demands that Niko easily over the coke. Ouch.

The Snow Storm The Snow Storm

Elizabeta is becoming paranoid considering she knows the police are finally onto her.

Have a Heart Have a Heart

Manny and Jay soon arrive at the apartment and begin recording a new piece for their motion-picture show, where they charge Elizabeta of messing up the streets However, Elizabeta is having none of it, and she shoots both Manny and Jay through the head! She then tells Niko to put the bodies in her car and get rid of them. Elizabeta knows a doctor that will bargain with them.

Have a Heart Have a Heart

Take the bodies of Manny and Jay to the doctor at Dukes Boulevard. 'Natural causes' is his verdict. He says he'll take the organs "out on the streets in no time." Splendid!

Have a Heart Have a Heart

Brucie wants to testify off his new automobile by taking part in a street race, but Lenny (the mechanic) screwed something upwards, and he now has naught to race with. Brucie wants Niko to take him to Freetown Avenue in Willis so that you can take Steve's car to the race instead. It's a yellow Comet.

No. 1 No. 1

One time y'all have the automobile, become to the starting point and prepare to race. Equally long as you don't crash, you lot should be able to finish first with adequately relative ease. Take information technology like shooting fish in a barrel at corners, dull down and restriction properly otherwise it could cost you the race. The other five drivers aren't exactly slap-up - they tend to crash a lot, then all you need to exercise (basically) is not crash!

No. 1 No. 1

Take Brucie domicile once the race is finished, to complete the mission.

No. 1 No. 1

Playboy'southward one-time friend, Dwayne Forge, only got released from prison, and he is disgruntled that Playboy has moved on and left him behind. Playboy has left some weapons for you lot in an alleyway at Castle Gardens for the side by side mission, and he explains the details of the task on the way in that location. Plain, the mafia take taken over a construction site belonging to Yusuf Amir, a large real manor developer who Playboy is aiming to impress. Playboy wants y'all to take out the mobsters guarding the site, and regain control of it for Yusuf.

Deconstruction for Beginners Deconstruction for Beginners

Arrive the automobile in the alleyway to retrieve the weapons (a sniper rifle and grenades) and and so walk into the window cleaning platform. Make your fashion to the top of the edifice, in order to give yous a articulate view of the enemy lookouts. Have out the three lookouts (one-3 on diagram) using the sniper rifle, then accept out some of the guards on the ground to make life a little easier when you enter the construction site later. Once you lot've taken out as many guards as possible, get dorsum to the platform and head into the construction site. You can accept the car in and then use it as cover.

Deconstruction for Beginners Deconstruction for Beginners
Deconstruction for Beginners

Have out anybody in your way, and so caput towards the first union leader, who is represented past a red blip on the radar. Take encompass at all times, and utilize the grenades to have out multiple enemies at one time. There is a first aid kit on the upper level of the structure site, situated at the top of the ramp. Don't movement out of embrace until you are certain there are no more than attackers. Presently, a helicopter arrives with backup for the last remaining union leader. Once once again, take cover and eliminate anyone in your way. Impale the last wedlock leader to complete the mission.

Deconstruction for Beginners Deconstruction for Beginners

Phone Playboy wants Niko to do some work for Dwayne. Playboy volition cover any costs, since he owes Dwayne.

During the cutscene, Dwayne explains that he'due south pissed off at ii things. Firstly, he's annoyed that Playboy doesn't want to roll with him anymore (instead he sends Niko) and secondly he'south pissed that his girlfriend is ignoring him. His girlfriend has been hanging out with someone called Jayvon, who plain was responsible for Dwayne going to prison. Niko sympathises with Dwayne because he sees a lot of himself in him. He then offers to take intendance of Jayvon.

Ruff Rider Ruff Rider

Go to the arcade in Chinatown, where Dwayne's girlfriend (Cherise) and Jayvon are hanging out. Jayvon attempts to escape, and you now have the option of executing Cherise or letting her live. If you lot let her live, you lot'll run into her again later on in the story, but it'southward entirely your pick and it doesn't affect your overall game progress.

Ruff Rider Ruff Rider

Become on the bike parked at the arcade and begin chasing Jayvon. Shoot him off the wheel and brand certain he'southward dead, and then pickup the money that he owes to Dwayne. Niko calls Dwayne to suit a coming together at the Cluckin' Bell in Algonquin, so he tin hand over the money.

Ruff Rider Ruff Rider

Dwayne seems fairly depressed with how things have been going since he got out of prison. He says one of the things he lost was a strip gild in Bohan called "The Triangle Gild", which was taken over by gangsters after he got sent to jail. Niko promises to take it back for him.

Undress to Kill Undress to Kill

Enter the strip society in Bohan, just don't enter with a weapon fatigued or security will attack you. There are three managers inside the lodge, and the kickoff thing you'll need to exercise is work out who they are. Approach the first ii men yous see when you enter the strip club, and listen in on their conversation. They will reveal the location of the first manager, Jose, who is in the staff room counting money. Go out Jose for now, and approach the stripper and the man standing beside the stage. The chat will reveal that the man (Javier) standing next to the stripper is the second managing director of the club. Don't kill him yet, instead go to the back room where the third manager is located, and then that you now accept the locations of all three managers.

Undress to Kill Undress to Kill

The locations of the managers should now be highlighted on the radar. Go back to the first manager (Jose) and impale him silently using fists, a baseball game bat or a knife, so that you don't attract attending from the security. Jose has a gun, and so impale him before he manages to fire a shot in, otherwise security will be alerted. Now arroyo the second manager who is standing by the stage, and take comprehend backside one of the tables in the club. Kill him, and then take out the security men who attack you afterwards. Once most of the security people are gone, get out the club and follow the 3rd manager, who attempts to escape in a car. Perform a drive-by shooting and finish him off to complete the mission.

Undress to Kill Undress to Kill

At that place is a growing tension betwixt Playboy X and Dwayne. Playboy now says that Dwayne is beginning to "get on his nerves." Playboy wants you to eliminate someone who has apparently been bad-mouthing him. He hangs out with his team at the basketball courts on Exeter Artery. You need to take a photo of the team with your new cellphone (given to you by Playboy 10) and so ship him the photo so that he can tell y'all which 1 to kill.

Photo Shoot Photo Shoot

There are 5 people in the basketball court. Get a photo of them and send it back to Playboy, just don't get too close to them or they will spot you. Playboy will call you a few seconds afterwards and tell you lot which one to kill - each time you practice the mission it'southward a different person, so you can't kill the same person every time! If you lot kill one of the targets earlier Playboy gets back to you lot, the coiffure will separate and yous'll have to impale all of them, just if you follow the instructions this shouldn't be the example.

Photo Shoot Photo Shoot

You can kill Marlon and the other gang members by shooting through the fence, you don't demand to go into the basketball court. Once he is dead, the mission is over.

Photo Shoot Photo Shoot

Phone Playboy calls to limited his displeasure at your treatment of the strip club situation. He doesn't want you helping Dwayne if it's going to "mess up his business concern interests."

Phone Michelle calls and says it's important that you meet her at the United Liberty Paper building in Algonquin.

Phone Mallorie is concerned that something has happened to Roman, because he didn't come up domicile last nighttime.

Michelle reveals that her real name is Karen, and takes Niko to meet a friend in function 396. The homo (who refuses to reveal his name) wants Niko to detect out about a person chosen Oleg Minkov, who lives in Iroquois dorsum in Hove Beach. Get to Oleg's apartment and notice out anything y'all can about him.

Wrong is Right Wrong is Right

When Niko arrives the flat is empty, and so he kicks the door down and calls the friend from U.50. Paper. He tells you to check Oleg'south emails, and recall with any information that would indicate his current whereabouts. Admission Oleg'southward emails and click on the latest email from "Vasily". It talks nearly a meeting at a jewellery shop on Tulsa Street. Niko calls back and the man tells him to kill Oleg at the jewellery store.

Wrong is Right Wrong is Right

Get a car and stop in the xanthous marking at the destination. Oleg attempts to escape, so hunt him downwardly and impale him. When y'all reach Little Italia in Algonquin, Oleg will accept a route which becomes blocked by structure material, so speedily reverse out of there and notice a different route. Eliminate Oleg to complete the mission.

Wrong is Right Wrong is Right

Phone Playboy 10 wants you to go and see him. He has an important matter to discuss.

Dwayne has irritated Playboy X to such an extent that he now wants him dead. Playboy wants Niko to acquit out the hitting for him, just Niko says he'll take to take fourth dimension to consider it. Playboy will be in bear upon soon.

Phone Dwayne calls shortly after the cutscene and reveals that he wants Niko to kill Playboy X! You at present accept a decision to brand.

Phone Playboy X calls to ask Niko if he has reached a conclusion nonetheless. Niko says he knows what he'due south going to practise, and you lot now have the selection of killing either Playboy Ten or Dwayne.

Who yous determine to kill is entirely your selection. Each option has its own benefits, though killing X appears to be the favoured option amongst the majority of GTA Four fans. Killing Playboy Ten will earn y'all his loft (which will human action as a new safehouse) in add-on to a new outfit, and it besides means that Dwayne Forge becomes a friend, which itself provides new benefits. Killing Dwayne will earn you $25,000 merely Playboy refuses to speak to you afterwards, and then there are no other benefits autonomously from that.

The Holland Play The Holland Play

If you decide to kill Playboy Ten, head over to his flat in North Algonquin. He has four or 5 people protecting him in his apartment, so exist prepared with enough of ammo and armour. Take cover behind the door at the elevator, and eliminate each of the guards in the flat. Throwing a grenade into the apartment should take care of about of them.

The Holland Play The Holland Play

Approach Ten, and he will jump across the roof to the reverse building, and endeavour to make a run for it. Make your way to the ground floor and follow him. More of Playboy'due south guards arrive in a desperate bid to protect him, and so target them and shoot them, but don't worry about 10 getting abroad because he will attain a expressionless end. Apply the pistol to execute Playboy X for a cinematic execution.

The Holland Play The Holland Play

Killing Dwayne is considerably easier if you wish to choose that option instead. Go to his apartment, walk into the yellow marking and watch the cutscene which follows. Kill Dwayne's crazy bat-wielding friend, and then use the pistol to execute Dwayne.

The Holland Play The Holland Play

Phone Mallorie believes that Roman has been kidnapped past some Russians that he owes coin to. This telephone call is the start of the mission "Hostile Negotiation."

In this mission you demand to rescue Roman, who is beingness held hostage by Dimitri's men at a warehouse off Lompoc in Bohan Industrial. Ensure yous have full wellness, armour and plenty of ammo before starting the mission. There aren't whatsoever particularly hard aspects of the mission, but yous'll need to take out a lot of attackers which requires a bit of time and patience.

TXT Dimitri sends a text message containing a photo of Roman with a gun confronting his head.

Hostile Negotiation Hostile Negotiation

Walk into the yellow marking at the warehouse when you are ready to begin. Roman is being held on the top floor of the warehouse. When you accept control of Niko, he will automatically take cover behind the wall. Take out each attacker 1 at a fourth dimension, and don't motility out of comprehend until yous are sure there are no more than gunmen. Blind fire if necessary. There is a first assist kit direct ahead if you demand any wellness. Try to kill as many attackers on the commencement floor from the basis flooring before going up in that location - this will make your chore a lot easier when you eventually do reach the offset floor.

Hostile Negotiation Hostile Negotiation

Once you've taken out as many people as possible, move up to the start floor and immediately look for encompass. Take out any remaining attackers, and so move towards the 2d flooring. If you need any health, the first help kit on the ground flooring should take respawned past now, then go dorsum downwards and collect it.

Hostile Negotiation Hostile Negotiation

Turn left as shortly as you achieve the second floor, and again find embrace. There's a first aid kit on the wall upwards ahead should you require information technology. Take out anyone in your manner, and then proceed to the top floor where Roman is beingness held by his kidnapper.

Hostile Negotiation Hostile Negotiation

You'll know when yous accept reached the top floor because the arrow on the green radar blip volition disappear. When you enter the room where Roman is being held, Roman and his kidnapper emerge from backside a desk-bound. You need to use complimentary-aim to kill the kidnapper and free Roman. Shooting him one time in the arm should be enough, but be conscientious not to fire at Roman. Once you lot have successfully freed Roman, follow him out of the warehouse and take him back to the safehouse in Bohan. The mission ends with a lecture from Niko nearly Roman's gambling addiction.

Phone Roman calls to say he has purchased a safehouse in Algonquin. You can now save your game at that place.

U.Fifty.P.C. want Niko to detect someone, and he'll need admission to a police force estimator in lodge to do then. Niko is informed that in return for doing these jobs, U.L.P.C. "may or may not" help Niko look for the person that betrayed him many years ago.

TXT Your contact sends you a text bulletin containing a photo of the target. Yous'll need to upload this photograph to the police computer in order to obtain the location of the target.

Portrait of a Killer Portrait of a Killer

Notice a police auto and admission the on-board computer. The easiest manner to get a law car is to dial 911 on the cellphone, and then steal the car once the cops arrive. Lose your wanted level once you lot have the car, and then stop and admission the computer. Select 'Search Police force Records' followed by 'Search by Photograph', and and then upload the photograph of the target sent to you by the contact. His proper noun is Adam Dimayev, and he'southward wanted for financing terrorist activity. Mark Dimayev'southward hangout on the radar, and and so go subsequently him.

Portrait of a Killer Portrait of a Killer

The hangout is occupied past around 10 people, and your contact states that y'all must eliminate all of them. Start on the upper level of the hangout (Yorktown Artery) before dealing with the guards on the lower level (Valley Forge Artery). There is no fourth dimension limit, so you can take every bit long every bit you lot like to eliminate all of them. Y'all can take them out systematically one-by-one (using cover behind the various objects in the environment) or you can just launch grenades and take them out several at a time. If yous need health at whatever fourth dimension, go to Yorktown Avenue where at that place are no attackers present and punch 911 for paramedics. The paramedics will then make it and give you health, just only at a price.

Portrait of a Killer Portrait of a Killer

Phone The contact congratulates you on a job well done, and says you lot are i step closer to finding the man you are afterward.

Some guy is moving a lot of money for terrorists, and U.L.P.C. need him "neutralized." Take hold of a vehicle and go to the Civilization Plaza. A helicopter is seen leaving from the helipad, and as per the instructions, you must follow it to its destination before attempting to steal it. The chase ends at Kunzite Street, Westminster. Let the helicopter country, and then move in and take it.

Dust Off Dust Off

When you drive in towards the helicopter, there are 3 guards up ahead, so drive at full speed and take out as many equally yous can by simply running them over. Then get out of the vehicle, take embrace and eliminate any remaining guards.

Dust Off Dust Off

Get in the chopper and fly to the dropoff point on the south side of the airport. Land at the location indicated by the yellow blip on the radar, and then a cutscene will show two FIB agents taking control of the chopper. Mission complete. Niko calls the contact after the mission, who says that his men "take the chopper" and "will get it back to you" soon. Apparently you're going to utilize the chopper subsequently to eliminate the guy they are later on.

Dust Off Dust Off

Officeholder McReary is the mystery man. You met him briefly during the mission "Street Sweeper." McReary states that he "knows all well-nigh" Niko's activities, and threatens to expose him unless Niko does some work for him. Some guy is blackmailing McReary, simply he doesn't know who it is. He has arranged to do an exchange with McReary by the Humboldt River off Silicon Street, and he told McReary to call him there from the viewpoint.

Call and Collect Call and Collect

When you arrive at the viewpoint, Francis volition send a text message containing the phone number of the blackmailer, and y'all must phone call this number and look out for a person answering their phone, then that yous know which person to kill. Proceed talking to the blackmailer until yous identify him.

Call and Collect Call and Collect

Kill the blackmailer once you take identified him, collect the storage device for Francis, and so lose your 2-star wanted level. Once that is done, take the photographs on the storage device back to Francis to finish the mission.

Call and Collect Call and Collect

Phone U.L.P.C. phone call to say that "the chopper is ready" and that you must use it with Lilliputian Jacob to take out the target.

Come across Fiddling Jacob at the salvage yard off Grummer Road and get into the chopper. The target is in another chopper, flying around Liberty City, and you'll need to follow him and wait for an opportunity to take information technology down. U.L.P.C. don't want any civilian casualties, and then you'll take to wait until the target is flight over the water earlier firing a shot at it.

Paper Trail Paper Trail

In one case you reach the water beyond the Broker Bridge, go close to the chopper and stay level with information technology on the right hand side and so that Footling Jacob can go a good shot in with the RPG.

Paper Trail Paper Trail

Once the chopper is down, have Jacob dorsum to the helipad at Matrimony Drive East to complete the mission. Niko calls U.L.P.C. afterwards to confirm that the striking was carried out successful. The contact acknowledges your work, and agrees to call you lot when/if he finds whatever data on the person y'all are looking for.

Paper Trail Paper Trail

Phone Packie McReary calls to offer you some work. Y'all tin take missions from Packie by following the "PM" icon on the radar.

A lawyer chosen Tom Goldberg (of Goldberg, Ligner & Shyster) has some dirt on McReary, and McReary wants him dead. Goldberg has bodyguards, so McReary wants you to get i-on-1 with him by arranging a job interview. You'll need to look overnice for the interview. McReary will e-mail y'all more details soon, so head over to an cyberspace cafe afterward the cutscene.

Final Interview Final Interview

Access one of the computer terminals at the internet cafe, and click on the "Goldberg, Ligner & Shyster" advertizing to access their website. So go to the "Careers" page and submit your resume. Niko calls Francis subsequently you leave the cafe to confirm that the application has been sent. You lot now need to look on a phone phone call from GLS. You lot can impale time by doing other missions and activities, or you lot can advance time by six hours by saving your game at the safehouse.

Final Interview Final Interview

Eventually, Karen from GLS will call to arrange an interview with Mr. Goldberg. The time of the interview will be added to your organizer automatically - you need to be at the lawyers' office past 12:00 the following twenty-four hours. Now head over to Perseus and purchase yourself some new clothes. You'll need a suit, a necktie and some nice shoes for the interview.

Final Interview Final Interview

Once you lot have everything you need, head over to the lawyers' part (indicated by the necktie icon on the radar) and walk into the xanthous marking to brainstorm. Get and talk to the receptionist, then follow her to Mr. Goldberg'south office. The interview will brainstorm, and a few seconds later y'all will accept control over Niko. Stand upward when you are ready to kill Goldberg, impale him and and then retrieve the files from his desk-bound. The receptionist triggers the alert, and you now accept a two-star wanted level. Nail one of the windows in the office, jump exterior and get rid of the cops. Take the files back to McReary once y'all're washed.

McReary wants Niko to take down a drug dealer (chosen Clarence) in Eastward Kingdom of the netherlands for $2000, simply Niko demands $5000 instead. McReary says it would accept too long for him to collect all the evidence against Clarence, and then he wants to save himself some piece of work by getting Niko to perform a striking.

Holland Nights Holland Nights

Head over to the projects in Due east Kingdom of the netherlands, and ensure that you accept plenty of health and ammo before beginning. McReary recommends getting to the second flooring before you brainstorm shooting anyone, but you tin practice information technology in any mode you similar. Once you attain the tertiary floor, there are gunmen taking embrace up ahead, and a first aid kit on the wall to your right. Take them out, and a tertiary gunman will come up downwards the stairs behind you, so sentry out. Remain cautious as you lot arroyo the roof - there are several more than gunmen waiting there. Once everyone has been eliminated, approach Clarence and you volition have a selection to make - yous can either execute him or determine to allow him live. Walk away if y'all wish to spare his life, yous'll meet him subsequently on if this is your option.

Holland Nights Holland Nights

If you want to kill Clarence and you wish to avoid any unecessary shootouts, get dorsum onto the road earlier entering the projects at the start of the mission, and use your sniper rifle to zoom in on Clarence on the 2d floor. Kill Clarence, and evade the two-star wanted level to complete the mission. If you don't get the shot right the starting time time, Clarence will flee and you will have to enter the projects and practise things the hard way.

Holland Nights Holland Nights

If you spared Clarence's life, or if you lot decided to kill him the hard way, a two-star wanted level is gained and police surround the projects. Virtually of them will occupy the due west one-half of the circuitous (which is the fleck you are currently at) so head over to the east section and go down the stairs that fashion. Turn left when yous achieve the bottom, and so left again. Use the gate to become out, then find a vehicle and evade the cops. If you're lucky, you should be able to escape from the projects without having to face whatever cops at all.

Holland Nights Holland Nights

It becomes apparent that Clarence was simply the dominate of the organization, and at present his chief lieutenant has taken over. McReary needs you to take him out. He has left a sniper rifle for y'all in a machine beyond town.

Lure Lure

Arrive the automobile and so head to the dealer's apartment off Denver Artery. Go to the rooftop of the edifice reverse the dealer's apartment, and dial his phone number (545-555-0122) to lure him to the window.

Alternative means to lure the dealer to the window are:

  1. Shoot the satellite dish outside the dealer'due south window (he'll become upward to find out why his TV stopped working).
  2. Shoot the television screen within the dealer'due south house (you won't accept much fourth dimension to shoot him if you choose this method).

Lure Lure

Assassinate the dealer when he goes to the window, and then get out the building to consummate the mission.

Lure Lure

Packie introduces you to his mother and his sister, Kate. Kate seems interested in Niko, but Packie warns him to stay away from her. Subsequently the cutscene, go far a car with Packie and go to the harbor warehouse on Emerald Street. Packie wants to get upwardly on the roof of the warehouse so you can get a clear view of the bargain that's going down with the triads. Climb onto the objects, leap onto the ledge, shimmy across, and then climb onto the roof. A short cutscene will bear witness a gunkhole arriving with some boxes which Patrick wants to steal. His plan is to look until the dealers have loaded the boxes into the truck, and and then steal the truck and return it to a garage.

Harboring a Grudge Harboring a Grudge

Climb down the mini cabin, find comprehend, and begin taking the dealers out. Molotovs or grenades would be useful at this bespeak, as there are a lot of attackers. Packie volition assist yous (from the roof) and detract some of the attention. There are several dealers inside the warehouse, so be cautious when you lot approach information technology.

Harboring a Grudge Harboring a Grudge

Steal the truck and expect for Packie to get in, so have the truck to Ray Boccino's lockup in Westminster. Some more dealers will begin chasing and shooting at the truck in one case yous leave the warehouse, so driblet a few grenades to get rid of them. Packie introduces you to Ray at the cease of the mission, and Ray agrees to phone call you some time with some work.

Harboring a Grudge Harboring a Grudge

Packie and his friends want to rob the mafia later Ray tipped them off about a big payment they received. Find a four-door car and drive to the waste management plant under the Algonquin Span, where the mafia are currently situated. Climb over two fences to get into the depot, and waste product any guards outside. Grenades may be useful here, just be certain to take cover at all times. Packie and the guys should be able to handle a few of the guards, but y'all'll need to deal with most of them. Follow the guys inside one time the guards have been taken out. At that place's a offset aid kit at the door should you demand any health.

Waste Not Want Knots Waste Not Want Knots

Discover cover as soon as you enter the building, and once more choice off each of the guards one at a fourth dimension. Become for the baby-sit whose up in the office before going for the others. When y'all are set, go along towards the office at the peak of the stairs where the greenbacks is stored. Watch out for more guards.

Waste Not Want Knots Waste Not Want Knots

Once y'all accept nerveless the cash, more guards volition enter the building and begin firing. Articulate the ones nearest the leave and then brand an escape - leave Packie's friends to deal with the rest. Meet Packie exterior and and then swim towards the boat. Wait for Packie to get on, and take him to the pier beyond the E Borough Bridge to consummate the mission.

Waste Not Want Knots Waste Not Want Knots

Phone Packie asks if you can do him a favour by taking his sister Kate on a engagement. The McReary brothers are concerned nearly her considering she hasn't been out in a long time. Requite her a call.

Phone Ray Boccino calls and invites yous to meet him at Drusilla'southward in Picayune Italy (Algonquin) for some piece of work.

TXT Packie and his brothers have a large job planned, but you lot'll demand a suit and necktie first from Perseus in Algonquin offset. You need this in order to start the mission "Three Leaf Clover".

Packie introduces y'all to his brothers, Gerry and Derrick. Gerry isn't happy that Niko is beingness involved in family business. After the cutscene, discover a four-door auto and accept your partners to the banking concern in Algonquin. Packie explains the plan on the fashion there - each person is going to take out a security guard each when they go in, and and so Packie and Michael volition handle the civilians while Niko and Derrick handle the employees. Derrick is going to rig the vault door with explosives once the situation is under control.

Three Leaf Clover Three Leaf Clover

During the raid, Packie and Derrick brainstorm arguing, and Michael gets shot by one of the civilians. After the cutscene, get down to the vault and get the money. The cops go enlightened of the robbery, and soon the unabridged edifice is surrounded past LCPD and Due north.O.O.S.East. officers. Make your mode out of the edifice and have comprehend backside a tree.

Three Leaf Clover Three Leaf Clover

Accept out the cops and protect Packie and Derrick - and then follow them into the alleyway and clear the path. Use the steps as cover, and throw a couple of grenades to take out the cops up ahead. All the N.O.O.S.East. officers must be eliminated before Packie and Derrick can keep. Once they do, follow them, and once again clear the path.

Three Leaf Clover Three Leaf Clover

When you lot reach Chinatown, scout out for the cops who are situated on the burn down escapes above you. Once again, clear the path for Packie and Derrick, and then follow them downward the alley. More police arrive in a chopper, so Packie decides to use the subway as an escape route. Follow Packie and Derrick into the subway, and impale the two law officers immediately to your right as you enter. Use the pillars every bit cover when you lot reach the area with the ticket machines, and accept out anyone who is in your style.

Three Leaf Clover Three Leaf Clover

There is a get-go assistance kit attached to i of the pillars, so grab it if you need health. Follow Packie and Derrick down to the platform, and employ the third (last) colonnade as embrace. Throw some grenades across to the other side to accept out the attackers, and then follow Packie and Derrick onto the tracks. Watch out for oncoming trains!

Three Leaf Clover Three Leaf Clover

In one case y'all reach street level, find a four-door machine and get in it with Packie and Derrick. You'll need to cross the Algonquin Bridge to get back to Packie's place in Dukes, but law have blocked information technology off, then information technology is recommended that y'all lose your wanted level before attempting to cross the span. Use alleys and pocket-size roads when trying to escape from the cops - you'll lose them much easier that way. Have Packie and Derrick back to Middleton Lane to complete the mission, and savour your hefty $250,000 reward.

Three Leaf Clover Three Leaf Clover

Phone Gerry McReary has a business opportunity that he needs your aid with. Follow the "GG" icon on the radar to have missions from him.

Phone Packie wants you to do some work for Derrick McReary, as a personal favour to him and Gerry. They say they will encompass any expenses. You can observe Derrick at the "DM" icon on the radar.

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Source: https://www.gta4.net/missions/chapter-two.php

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